Design and Development of Digital Game-Based Learning Software for Incorporation into School Syllabus and Curriculum Transaction

  • Atasi Mohanty, Ashraf Alam, Rahul Sarkar, Siddhartha Chaudhury
Keywords: : Curriculum, DGBL, Educational Technology, Learning, Pedagogy, Software Development, Teaching

Abstract

This research paper discusses the stages in the development of the application software that we have named "Measure Your Intelligence". Primary purpose of its development is to test whether or not incorporation of DGBL, i.e., Digital Game Based Learning is possible in successfully capturing the interest of students of rural populace. The application is developed mainly for android platform to make it portable and easily sharable, hence making it easier to incorporate in the academic curriculum. The application is developed to be platform independent thus making it accessible from any and all kinds of devices. This DGBL application is designed as an interactive application that aims at teaching the students about the goals, rules, adaptations, and problem-solving instincts, all of which are embodied in the form of a story. The aim of development of this app is to satisfy the fundamental need to learn while providing enjoyment, passionate involvement, structures, motivation, ego gratification, adrenaline, creativity, social interaction and emotions. The common scale introduced in the application also encourages the students to compete against each other. Encouraging students to study has always been a major challenge in rural expanses as these areas lack in proper teaching facilities. In this research, it is deduced that this application software can prove to be a viable addition to the rural teaching system. The introduction of Graphical User Interface with fun interactive sub-applications showcases a noticeable positive change in the learning style of the students.

Published
2021-10-16
How to Cite
Siddhartha Chaudhury, A. M. A. A. R. S. (2021). Design and Development of Digital Game-Based Learning Software for Incorporation into School Syllabus and Curriculum Transaction. Design Engineering, 4864-4900. Retrieved from http://thedesignengineering.com/index.php/DE/article/view/5433
Section
Articles